Type @ in the editor to mention a character, place, object, event, or concept. Skribex color-codes them and tracks relationships automatically. Click any mention to inspect the entity.
Type ~ to place a time marker — absolute dates, relative ("two days later"), or named events. These anchor your story in a timeline visible on the mindmap.
The mindmap shows your story world as a graph: characters, locations, and their relationships. It builds itself as you write — no manual diagram work needed.